Adding UI on Multiuse Action

Thanks for the correction! I have never used UE4 before, but I have a pretty strong programming background. Im just hacking things together hoping they work :slight_smile: Do you by chance know how to pass variables from the object i’m activating the multiuse action on (The Bookshelf) to the UI elements? That way I can populate the UI with the variables stored in the bookshelf.

Edit: I take that back, Figured it out again… Just had to tick “Expose” on the variable in the UI