Hello, first of all, I wish everyone a good day. My problem is as follows; This is my Save Game func. and Load Game func. blueprint screenshot you see below, I successfully save my score at the end of the game and I can show it on my main menu screen, but I could not add it on top of my old score, in short, my old score and my new score will be added together and will appear on my main menu screen, how can I do this? Thank you everyone in advance.(I have an int variable named Score in my SaveGame blueprint file, if you want more details, I can send it)
1 Like
Take a closer look at this part
Firstly, you need to cast when you load the save game, but you don’t need to cast when you create ( because it already is of the correct type ).
But in both cases, you need to assign the result to your SG variable.
Then update the int on that SG and write the SG out again.
thanks I solved the problem, I appreciate it
1 Like