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I am in the process of adding mesh objects to the platform when creating a level. But I’d like to ask, how do I add a texture to the platform in the level? When I mention “platform” I am referring to the base that is shown when starting a new level.
I am creating an underwater level, and I would like to add the sand texture to the floor.
Your first step would be to create a “Material” that contains your sand texture. Or if you just need the sand to be there just for reference, drag the Texture onto the “platform” and UE will generate a material with that texture and will be applied to your mesh.