I’m trying to re-create the blueprint in this tutorial only using Sprites instead of Static Mesh.
Instead of using Add Static Mesh, I tried using Add PaperSpriteComponent but that only takes a variable type called PaperSpriteActor and I can’t use Set Sprite.
I can’t connect PaperSpriteComponent var to the “Add PaperSpriteComponent” box on the top right, but the title makes me think it should take them.
Am I doing something wrong? Is this a bug? Help!