Hi,
Playing with Apex Cloth and Blender and UE4.
We would like to have different clothing options for the character so we just have a nude character and assign him skeletal Meshes (clothes).
I can see Apex Collision is a difficult subject but just want to know if its possible to have a nude character and assign him a skeletal mesh that has Apex Cloth and for that cloth to collide with the nude character.
Our attempts of using a UE4 Physics asset is failing. Is this possible? And how can it be achieved?
Note the Apex cloth is not part of the character skeletal mesh.
Thanks.