Howdy all. After playing with the Landscape Spline tool, I happened to notice, when a control point is selected, there is a random seed property in the details panel. At first, I was thinking that this meant I could add a list of meshes to the spline, and it would randomly pick from one of the meshes in the given list. Sure enough after looking through the UE4 documentation, and it states, “Spline Meshes: The meshes to apply to the spline. Multiple meshes will be applied in random order controlled by the random seed.” However, it seems that I could not find a way to add more than one mesh. Once I add a mesh to the spline in the details panel, I cannot figure how to add another mesh. There is no plus sign to add a new element, and you cannot drag more than 1 mesh into the first slot. So if the documentation says that we can have a random ordered list of meshes, then how is this done, or has it been removed?
I think my UE version is 4.10, but I do not have the application running in front of me right now.