Adding pins from an actor’s instance of a component’s Sequence?

I have a component attached to multiple actors. This component includes a Sequence in the event graph, and each pin connects to the same function, which is defined in the component. The function has instance editable variables / exposed parameters; I can simply duplicate my function in the component for each pin, and then from the specific actor using the component, I can set the needed variables.

Is it possible to expose the number of pins as editable by an instance of the component? I’d like to enable adding more pins that reference the same function, from the actor’s specific instance, since some of the actors will need more pins in the sequence than others.