adding new animations fbxs to an exisiting character with animations in unreal 4

So i have a character with animations working inside unreal already, however I have new fbx animations that were mocap files that i want to put onto the existing character, however it is a different skeleton … how do i go about adding/ testing these new animations into unreal on the new character? not sure if this is technically retargeting since the mocap fbxs arent a new character mesh , they are just a skeleton with animations on them… any help would be appreciated

what you are looking for is called “Retargeting”
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