First of all sorry for my english, I’m not a native. I would create a multiplayer turn based strategy game (kind of multiplayer fire emblem), and I have some difficulties with the network. I’m trying to add network features to the puzzle template, but it didnt work.
I’ve added a custom event “running on server”. It call the following function
I am not at home to test this. But i think the Switch on authority is the Problem. It get’s called only on Server. Try to use a multicast too. I had some Problems too with rep_notify. But call on Server and then a multicast works most of the time.