Adding multiple materials in UE5

Hello,
I have a question,I am a beginner in UE5.
I want to add a really big amount of textures for my materials, approximately 5000, so it would be very frustrating to do it by hand.
I would like to create material instances from these materials, is there any easy automatic way to do it in unreal engine 5?

Thank you for your answer

Easy, not that I’m aware of. Thankfully this should be entirely possible with editor utility blueprints though, so you can at least automate the instance generation with a bit of scripting work.