Adding multiple animations into Sequencer ?

Hi. I just want to ask a quick question about this. Lets say you want to add 100 Mannequin (skeletal mesh) in your Sequencer and want all of them to play walking animation in given time frame.

Is there a easy way to applying walking animations all of your 100 Mannequins into the sequencer editor at once ? Or do we have to add animations to them one by one ? It seems easy but i couldn’t find the shorter way. I mean it has to be a shorter way right ?

Hi,

Unfortunately, there isn’t any support for grouping yet. We’re hoping to add groups so that you can assign multiple actors to a node and the tracks in the node would affect all the assigned actors. This is on our roadmap for this year.