Adding more settings in property matrix (missing materials slot, streaming, etc)

Property Matrix is currently missing nearly all of its settings, and it is useless for bulk content editing atm, also preventing bulk assigning materials to static meshes (which was the only way to do it in UE).

Huge QOL if we get these settings back.


Did we ever get a fix on this in UE5? Still not entirely sure how to apply a material to multiple assets.

Fix: Property matrix will edit the BP if you dont specify. What you need is to select to property matrix the static mesh component instead
UnrealEditorFortnite-Win64-Shipping_weIp3aaBWW

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