Adding modding support to my UE5-1 game?

I am considering mod support in my game as well. I came across LuaMachine which looks linteresting.

Essentially you export your C++ code to Lua and give them only whatever interface into your game that they need to implement the functionality you wish to be mod-able.

They then don’t need access to your engine code, they just need access to documentation about how your Lua API works.

I haven’t used this yet, I just saw it in the marketplace and thought it looked interesting.

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