Adding Metahuman causes error during private version publishing

Hello everyone, I encounter an error when trying to publish a private version after adding Metahuman. However, when I remove Metahuman, the publishing process completes without any problems. Here is the error I’m experiencing:

Module 12955fc7-4ebc-91ab-0ad8-a3bb0236bf35 v63 referenced by this project has safety_status failed_soft and cannot be loaded.

Hello,

I have a theory that adding a Metahuman adds files that are not ‘.uassets’ which causes that error.

In YourProject\Plugins\YourProject\Content directory, are you seeing different types of files (.fbx .png etc) added when you add a Metahuman?

I could be wrong, but wouldn’t those files just be ignored in a publish as they are in regular UE5?

Hopefully, yes they’d be ignored. But I was getting that ‘safety_status failed_soft’ error in a group project. (Someone had added some other file types for Landscape Heightmaps)

If you search for that keyword you’ll see several threads where the cause and solution is not known.

That makes sense, if MH importer for UEFN is allowing files through that can be problematic, we should escalate that up so it can be fixed or at least evaluated since it is an engine system that should not introduce errors like that.