Adding List of Widgets to Scrollbox

I am trying to create a list of buttons or other widgets appended to a scrollbox or to any other of the organizing widgets.
My problem is that I create a Blueprint, say for a button, that contains other data to. Now I want to add the complete BP to the scrollbox so that I can later iterate over the scrollbox and access each child with a cast.

However according to Rama’s tutorial here link text You have to add the button, not the return value from CreateWidget and indeed, if you add the returned widget instead it does not show in the scrollbox.

I have been searching around and it seems now, that if you create a hierarchy in you button blueprint like this:

[Widget Root]
[Overlay]
[SizeBox]
[Button]

then you CAN add the returned widget. I wonder if that is so intended, is that a quirk, is it a bug, I’m not sure. I am thinking about adding my discovery to Rama’s wiki entry but I am not sure if that is considered the correct etiquette here

Can you maybe post screenshots of your widget and how you try to add it? I have successfully populated a uniform grid with widgets that don’t need the hierarchy you are mentioning to function.

Thanks, I figured out how to make a wiki entry and posted my solution here: A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums you can see a picture of my Widget construction that I found out works there

I have a similar problem: I am trying to add a card widget, to a scrollbox in a menu widget, when a button (held in a third widget) is pressed on the card widget.
The button widget is added to the card widget by a mouse enter event (which works fine). When the button is clicked the card should add itself as a child to the scrollbox. The button clicked event fires, but nothing is added to the scrollbox.