I’m trying to get multiplayer session discovery working on iOS 14, but this requires adding the “com.apple.developer.networking.multicast” entitlement to my app. I have already generated a new mobile provisioning profile with this entitlement added and I am using it now. The instructions from Apple are
In your app’s .entitlements file, add a com.apple.developer.networking.multicast entry with a Boolean value of true.
How does one add iOS entitlements in Unreal Engine?