Adding htc viv pawn teleport problem to my architecture project

Hi guys ,

am facing a problem of adding the htc vive vr pawn to my current project , some how am missing something , i have added the blueprint and imported the input setting into my level and added the navigation mesh bounds but when i run the vr preview the pawn is away far from the controllers and the teleport is not working ,

is there like simple step by step to setup the vive teleport pawn into the project ,