I am trying to over ride certain default movements in Fortnite using UEFN such as the “toggle crouch”.
One idea I had was perhaps retriggering the ‘crouch’ input ‘on release’ which would effectively untoggle the crouch automatically making it feel like a ‘hold crouch’. I’m not entirely sure how to accomplish this however as I’m not really sure how to retrigger the crouch input.
Does anyone have any suggestions/experience with this? Has anyone effectively modified the crouch (or any other movement) behaviour in UEFN created maps?
Any suggestions or insight would be a huge help to me, and from the discussions about wanting a ‘hold to crouch’ in Fortnite, probably a lot of other novice map creators as well.
You cannot ovveride the crouch movement, and unfortunately you can’t “trigger” inputs for players. Closest thing You can do is outright block that ability to press the crouch button with a input trigger with these settings, which consume the crouch input, but yea as per your question you cant really turn a player into crouch mode just by code.
I believe the character might auto crouch if you place a ceiling low enough for them to only be in crouch height and not normal height but that’s a pretty unstable thing to setup and if you just spawn a player-only collisioned floor above them there’s a chance they will just tp above it, again this is not something I have deeply experimented with so you might make a breakthrough or might not. Wishing you good luck on whatever project you’re developing
Thanks so much for your reply. Yes if theres no way to trigger movements then I guess my idea wouldnt work. Thats a creative idea about the ceiling I never thought of that but ya that would probly introduce other issues as you said.