Hello
Im new to unreal engine…
Im trying to build a RTS style camera, im using spectator pawn + spectator pawn movement. Now i know the spectator pawn by default doesn’t have any gravity, so my question is can i somehow add gravity to it? Or should i make use of the normal pawn (witch has gravity).
I want to add gravity so that the pawn stays on the ground, and therefor the camera will move parallel to the ground.
Thanks in advance