Adding Gamepad names for Common UI

I’m currently following the Common UI Quickstart Guide and I’m trying to add input overrides to my controls in my CommonInputActionDataBase like how it was shown in the tutorial.

However, when I try this, I only have a Generic name.

How do you add gamepad names to this list?

Have you found a solution?

Sry for posting again… but i got a solution:
Changing KeyIcons at runtime (+new Gamepad Names)