Hi there,
I have been working with Landscape splines lately as it seems a better replacement for custom blueprint based road scrips. So far, I have worked with sockets to merge multiple splines to complex junctions like a 4 way junction (please have a look at the attached image to better understand). Landscape spline seems a more reliable feature to use for my project than blueprints but the issue here is I am looking for a way to add extra meshes like street lights to spline meshes; Although there is an option to add a list of meshes, they act like roads and not props, replacing the current section of the road with a random seed. Is there a way to add that functionality to the spline system besides C++ or am I missing out something.
Thanks!