In the FAQ, there’s the following section:
Can I copy and paste the Unreal Engine
code into my own project or engine?
If you use any Unreal Engine code in
your product (even just a little),
then your entire product is governed
by the EULA, and royalties are due.
What does this exactly mean?
Especially the part entire product is governed by the EULA concerns me.
- Is this some kond of Copy Left? If I copy a line from the unreal engine to my project, I give up all rights for my project?
- Or is this more of the kind “If you copy a line of our engine, you are using our engine.”
Option 2 is something, I could live with
I am working on a project using the Unreal Engine. I have a function, I would like to copy from the engine source to my own project and modify a little.
- The royalities are due anyway, as I am using the Unreal Engine for this project. So no change here for my project here?
- Of course I wouldn’t be allowed to publish the part of the code, I’ve copied into my project
Is there anything else changing for my project, if I would copy the function into my project?