Adding Ease In/Out to Camera Movement (U.E. 5)


^ That’s my system for zooming in and out in 3rd person (and first, but ignore that part). When the player scrolls their mouse, they get closer to or further from the character. But the problem is, these movements are instant, and jarring. I’d like to ease in and out of each movement a little. Anyone know how to do this?

There is a camera lag you can add to the camera. If found this tutorial, but there are probably other tutorials which cover a similar solution that is more up to date: Unreal Engine 4 Tutorial - Camera Lag - YouTube