So I just completed a very thorough tutorial on sprinting + stamina drain for sprint and jumping. Next, I was wondering how I’d go about in adding a double jump mechanic. I had done this previously, but it didn’t want to work with this new tutorial I did.
The problem is, I can’t plug in the ‘Do N’ reset node into ‘Event On Landed’ node, as it’s already plugged in to the ‘Set Can Jump’ bool. Where would I incorporate the logic to add a double jump now and which nodes you think I should be using?
I didn’t have a thorough look at the logic yet, but if the problem is that you can’t use the EventOnLanded node for both resetting the DoN node and setting the CanJump bool, why not use a sequence node after EventOnLanded?
With this, I still can’t double jump. The jump mechanic still operating the same way as before. I’m still new to Unreal, so I’m not familiar with how all the functions work at the moment. I’m just not sure what to to pin to the ‘Reset pin’ of the ‘Do N’ node.