Hello,
I am new to unreal engine and i have code which works in a .NET framework application. This code uses a Dll which i have added in through the references section in visual studio.
I wanted to replicate what i have done in the .NET framework application in my unreal engine C++ class code. However, i cant add the reference as normal as there is no browse button when i go to add the reference once i have changed the configuration type to application. Could somebody please explain why this is or how i can fix this to use my Dll in the unreal engine C++ class code?
i have also changed the runtime language to /clr.
Thanks.