Hello!
I have a Combat Struct in my character Blueprint which determines how much damage my character deals on hit.
I also have an inventory system with stats; There is a damage Stat for weapons, it is just an integer. I want to add the damage integer to the Combat structure damage value to get the final damage value for the structure. I’m pretty new to all of this, but I have been able to manage so far with tutorials. This issue here has me stumped though. Any Idea on how I can accomplish this?

