I’m having some problems to set the Animation Blueprint for my vehicle. I’m using the AdvancedVehicle rig and Animation Blueprint (image attachment) to get the movement and raycast for the suspensions and everything is working perfectly.
Now, my problem is to play an animation with the same Animation Blueprint when the user presses a button. The animation in question has a start, loop and end aniamtions, just like the jump one in the ThirdPersonCharacter.
I’ve worked very few times with animations in a game engine so I really don’t know how to setup them correctly.
Thank you everyone, :o