Hi!
This is probably a noob question, but here goes anyway.
I am trying to add component tags to static meshes spawned through a PCG graph.
I would prefer if the tags added could be controlled so it does not add the tags to all the spawned meshes but rather to ones of a specific SM spawner node in the PCG graph.
I’ve been googling, watching videos of PCG tips, and asked chatgpt but havent found a solution so far
Anyone got ideas on how i can make this work?
Version: UE 5.4
Thanks in advance!