Sorry I am lost when it comes to getting these datasmith assets with collisions. When I try to edit the datasmith object from world outliner there is a white ball next to the datasmith object what is that is it needed? when I edit the mesh it just gives elements there is no place to change collision what is best practice here thanks !
Hi!
Your meshes in the original 3d app are instances or have modified pivots or non uniform scale…
Anyway if it’s in 3ds max, reset xform and all your meshes will be imported as static meshes and not actors with hierarchy!
Great thank you. Can I just delete those things? I am guessing not. Good i will reset Xform in the future I have 100s of objects to bring in that helps me thank you
If you re-import those without deleting they should update as the static mesh actors…