Adding collision to product viewer camera in orbit mode

Hi,

I’m working on an interior scene in Unreal Studio and when in orbit mode I can’t work out how to attach collision to the camera. I’ve even tried attaching a moveable collision box.

There’s a nice easy option for collisions when in fly through mode, but none for orbit. I’d basically like to make the user unable to orbit the camera through any of the scenery. I’m working in Blueprints if that’s any help.

Thanks in advance

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Hello. The same problem. Did you find out how to manage collisions in orbital mode? I see that so much time passed, but anyway better to ask. I tried to add collision box, etc, but pawn is not default pawn, so i wan unable to get it work

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