Adding clothes to mesh or socket clothes?

O_0

I’m going to have to do some tutorials on rigging…
I really thought I would be able to just export…draw over…and re-import.
Figured all the skeleton would be the same, and still attached to everything. But seems like a no. To many changes and such.

Looking at the cloth tutorial looked easy enough (but the tutorial always does…ugh) basically paint they portion that’s cloth and it acts like cloth…yay

But I havent ever made my own character mesh. So I have to go learn the rigging stuff now…and all that. I was really hoping to skip much of it as i didnt want to deal with so many bones, or trying to get them all line up right again. Seems like it would be a big mess since the UE4 skeleton has so many.