As the subject, guys!!!
Im playing around with Blueprints that have a Text 3D Component to make “language teaching” logic within the project.
I am completely in love with chaos destruction stuff Ive seen and was wondering if there is a way to have destruction on a 3d text componenT, wether by itself in the world, or as a blueprint component.
I tried generating the Geometry Collection which shows the fracture, but when symulating the fall, it just doesnt break, it just falls and bounces.
Thanks in advance guys, any pointers on how to begin are appreciated.
GGG