I would like to edit several effects added to armors, but I have no idea where to start here. I’ve looked through the armor blueprint files and found associated buff files, but I haven’t manage to figure out how they connect. Double confusing is, it seems that a different method is used for different armors (at least the hazard suit buff seems different).
My goal is to add radiation resistance to Tek armor and aberration spore resistance to the gas mask. I’ll keep poking around the files, but any guidance would be much appreciated.