Hello, I am looking for some help adding a temporary buff upon application of a skin
I have created a backpack skin that I have set up to be applied to an equipped chest item.
I would like to increase the carry weight capacity of the character the skin is applied to, and have the buff be removed when the skin is removed.
I have tried using the Buff to Give Owner Character to give various buffs to see how they work, ie: buff_swamp fever, but the buffs never seem to apply.
On a different note, but related, I would like the chest item to remain visible after the skin is applied
If anyone has an ideas/advice on this I would be very grateful to receive them.