I switched from Unity to Unreal this week and have been transitioning my game. In game when you press Q you eat an apple to heal, but I don’t know how to make an animation in Unreal with an actor (apple) with it. Can i make it in the engine or do i have to use something like blender… I made a blueprint for and its all working I’m just missing an animation. Hope someone can help me out, i have been watching tons of tutorials but they weren’t really helpful.
You need to do it in blender UE4 does not have sequencer dedicated for local space actor, that said you can use sequencer component and animate in blueprint editor but it that compliment was not made for that (it cinematic animator) and last time i tried it it was very iffy. So if you can animate in blender it’s a best option or get some ready once.