Hello.
I have a material which uses a a base texture that is 4K big.
Now i want to add in a dynamic changeble 2nd texture to the material and mix them together…
My 2nd texture(s) i want to add on as a layer is only 512px big.
I need to add this to my main texture at posision. example X:1100 , Y:2200
Also when i add the 2nd texture to the material it stretches the 512px img uptp 4k.
How do i do this in the material edior?
I guess it involes texturecords and much else. but havent got a clue where to start looking.