Thanks for your help, this feature is very helpful, I will use it for adjusting the animation for holding the weapon
(upd, it wont let me set the location of mesh in 3d space, it is stuck at wrong position, I cant adjust anything, bad feature)
updofupd (I added a custom socket and adjusted its location, l good thanks)
But actually I was talking about putting mesh into a space, not attached to the player. I need to play hands moving to the mesh’s location
Should I create a new socket and attach to hips since they are not moving? Bad way, but would work in my case i think
Still independent meshes need to added