Dragging a skeletal mesh out and dropping it into the level causes a freeze when I attempt to play standalone or in editor. My actors tick once, but not twice. Removing the mesh fixes the problem. Any idea on what might cause this? This only happens with a few specific skeletal meshes I have, not with HeroTPP for example.
EDIT: It appears that this is only happening with meshes from the Sci Fi Weapons Dark pack. Does anyone know why these would be special?