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Adding a skeletal mesh into blueprint widget?

I am currently busy creating a MOBA game and I am trying to make my character selection menu function like paragon’s heroes menu. I have placed images displaying the icons of all the characters and what I want to happen when you click on an icon is for the character to appear on the screen and do an animation. But it doesn’t seem to give you that option. Do I need c++ to do this or what? Any help would be appreciated.