I’ve searched and people don’t seem to get this issue and is making me nervous as I do not know what I am doing wrong.
In the World Settings I have change the Game State Class from the default GameStateBase to my custom one and this change breaks the game. Nothing works when running the game. I really do not understand why. Do I need to reference my GameState somewhere else before it’s registered?
PS: My custom game state is based on the correct GameState class, not GameStateBase class.