Hello! I am attempting to perform a line trace to search for objects that have a specific Object Channel Enabled.
In my case I want to create collision meshes that do not collide with anything except this trace, but I want to have the option to enable this Object channel on other meshes of my choice.
For example, I have a floor in my scene that I want my trace to be able to hit, so here I have set the collision to custom and ticked the Vis mesh option. What kind of trace can I use that will collide with a mesh that has this ticked on, vs one that has it ticked off?
I assumed the “Line Trace by Channel” node would be the answer, but I seem to be unable to add additional options to the Enum.
Note: This cannot be done through “Object type” it must be via “Object Responses” so that I can preserve the normal collision responses for existing meshes.