I am fairly new to UE4 and have a basic prototype for an endless runner. I can collect coins, have different power-ups and increase the total points as I run further.
I have a print string telling me the distance traveled but I need a distance to go. This is because I want to add a boss fights to my game which are unlocked when you pass a certain distance.
I want it to look something like this!
I want the right value to change when you reach the distance. For example boss 1 will be at 100 meters and then boss fight 2 will be at 500 meters and so on. When you reach a boss fight the game will pause and the boss fight will commence a bit like Jetpack Joyrides SAM bot. I have the distances in a save file but i need help getting those numbers out of the array.
Another photo of the Save file with the values
I hope someone can other some advice.
Thanks in advance Gadget
Sorry its long