I am wondering if the function ‘AddDynamic’ is still in use in 4.12.
The compiler keeps saying it’s wrong.
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The function signature has been changed in 4.12. You can see it in the patch notes / the API.
This is the new signature:
(UPrimitiveComponent* OverlappedComp, AActor* OtherActor, UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const FHitResult& SweepResult)