When I run my program I get a “Breakpoint Hit” as the editor loads. The breakpoint gets hit here:
// Sets default values
AFPSProjectile::AFPSProjectile()
{
…
CollisionComponent->OnComponentHit.AddDynamic(this, &AFPSProjectile::OnHit);
…
}
It says “Unable to bind delegate” in DelegateSignatureImpl.inl.
Any ideas?