hi , “AddControllerYaw/Pitch Input” isnt working for me , is it must to be derived from character class in order to work ? or Pawn is fine ? i am using Chaos Wheeled Vehicle Pawn
Hey @ulanov1707,
I’d personally recommend handling the movement from PlayerController because then you can also handle controller / VR input.
Here’s an older forum post that explains it pretty well: How works Add Controller Yaw (or Pitch) Input
I hope this can help you out!
-Zen
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Hey @ulanov1707!
To add on, if you are using a chaos vehicle, it would benefit you greatly to use the features of the chaos vehicle movement component. Check out this great tutorial from the Unreal Engine Youtube page:
I hope the above provides the solution you need!
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