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Add Vector Input to Floating Pawn Component doesn't work on Timer, but works on Tick

:slight_smile: Hi Folks - For performance reasons, I’m using a Timer instead of Tick to rotate and move my Pawns about.

Using a Timer, the Rotation interpolation works fine but the Floating Pawn Component isn’t responding to **Add Vector Input **(though the identical setup works fine on TIck). Is there something that I’m missing?

Thank you! David