I had deleted some variable of transform like location and scale. I want to add it back but don’t know how to do it. I had used the “+” button next to my camera to add transform but nothing happen. Please some one can help me?
Can you be a bit more specific? There are a lot of transform nodes. Can you show the bit of code where it was?
I deleted location and rotation of my 1.CameBoom1. And i want to add back my location so i can keyframe it.
But when i add transform it not show up:
So you’re ok now?
Sorry for my mistake. I mean it not show up when i click transform
Rotation and location ARE the parts of the transform:
I know but i am already deleted it, so i want to it back so i can keyframe it. Is there anyway i can have it back?
Yes:
After some more research I described that the correct solution is to right click on the keys in the sequence keeping the transformation selected and add again the desired channels.
that doesn’t solve the problem of the question; you would have to delete and create again another transformation; because he already has a transformation created and removed only one of the parameters; creating a new transformation is also not convenient because you lose the other parameters. I also don’t find a solution like adding a single parameter like for example adding only the rotation, or the location if you deleted it; I don’t know if there is something like this in unreal engine
This is the right solution. On the Transform Track where we see the timeline right-click and you will see the scale and rotation (which were deleted) and you can click and it will appear back under the transform head. Thank you.