Summary
Hi, I had not used the FAB store in a while, but I noticed that all the Create Project options for assets in my library have been replaced with the Add to Project option. When I try that option, it shows a prompt everytime telling me that the files exist and if I want to overwrite them.
If I press no, nothing gets added. If yes is clicked, the files get added but with a new .uproject launcher. While it works when you press the new launcher file, I’m now left with two .uproject files in my project folders as shown below.
What type of bug are you experiencing?
Other
Steps to Reproduce
- Create a new project in Unreal Engine 5.8.
- Choose a complete package type asset from the FAB vault and click on Add to Project
- Click yes on the overwrite prompt that shows at the end of initialization
Expected Result
Either create a new project or have only one .uproject file
Observed Result
You end up with two .uproject files in the same project folder
Platform
Installed directly from Epic Games Launcher
Operating System
Windows 10

