How can I assign Audio file to each card that says the name of the animal in the memory game example
https://docs.unrealengine.com/en-US/Resources/SampleGames/CardGame
Hi, I think creating a new enum should do the trick, then assign a name to each card when it gets created. Then on clicked, read the enum and play a sound depending on what it is.
Thank you so mush man. That worked successfully