Add Runtime Virtual Texture (RVT) support for Brushify Landscapes

Here’s a tutorial on how to add RVT blending & caching for performance for landscapes created with Brushify.

( Or you can read this step-by-step tutorial )

Here we use OpenLand’s tools for adding that. So, there’s very little work for you to do.

This is one of the most requested features from our users. They really like our RVT blending tools. But, changing a landscape material for that is a bit of work.

Even though, this tutorial is targeting Brushify, it’s possible to apply these techniques for any kind of landscape material.

With this, now we can get the best of both worlds :tada::sparkles:.